Cyan Inc., creators of the best selling adventure game Myst and its acclaimed sequel Riven, have launched a Kickstarter for a new adventure game called Obduction.

Cyan has revealed that they will be using Unreal Engine 4 and the game will be for PC and Mac. They have released the following statements giving a short description of what the game’s story will be about and what the gameplay will be like;

“Story

Obduction's experience supplies what every good storyteller does: a very personal window into a much larger world. Obduction begins with... well… an abduction - your abduction. On a crystal clear, moon-lit night, a curious, organic artifact drops from the sky and inexplicably whisks you away across the universes to who-knows-where (or when, or why).

And, as anyone who ever played _Myst _or _Riven _knows, exploring everything around you allows you to read between the lines and to begin to answer your questions. Why is there an old, abandoned farmhouse - complete with white picket fence - in the middle of an alien landscape? You'll find out. From this point on the story becomes your story.”

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“Game Design

Obduction has a few game design elements in common with Myst and Riven, and it skews into new areas as well. Cyan's basic design philosophy is simple:

  • Build every element of the experience to make you, the player, feel like this virtual world has become your world.
  • The interface should be intuitive and transparent.
  • The story should be revealed through exploration and not necessarily shoveled out in cinematic form.
  • The puzzles should range from easy to difficult, but even the toughest puzzles should be designed so that you know that all the pieces to **solve **it are there in front of you.
  • The sound and music should be balanced; they should add emotion but not become distracting or annoying.”

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The goal for their kickstarter is $1.1 million. As of this writing they have raised more than $650 thousand towards that goal. If you wish to pledge you can do so here;

http://www.kickstarter.com/projects/cyani…

Here is a prior article written by Stephen Totilo for the 20th anniversary of Myst’s release;

http://kotaku.com/myst-is-20-yea…